Working on a quick-and-dirty simulation of people wandering around until they find neighbors, then settling down. After playing with the coloring a bit I arrived at the above image, which I quite like. Code below:
# Code by Matt Asher for statisticsblog.com
# Feel free to modify and redistribute, but please keep this notice
maxSettlers = 150000
# Size of the area
areaW = 300
areaH = 300
# How many small movements will they make to find a neighbor
maxSteps = 200
# Homesteaders, they don't care about finding a neighbor
numbHomesteaders = 10
areaMatrix = matrix(0, nrow=areaW, ncol=areaH)
# For the walk part
adjacents = array(c(1,0,1,1,0,1,-1,1,-1,0,-1,-1,0,-1,1,-1), dim=c(2,8))
# Is an adjacent cell occupied?
hasNeighbor <- function(m,n,theMatrix) {
toReturn = FALSE
for(k in 1:8) {
yCheck = m + adjacents[,k][1]
xCheck = n + adjacents[,k][2]
if( !((xCheck > areaW) | (xCheck < 1) | (yCheck > areaH) | (yCheck < 1)) ) {
if(theMatrix[yCheck,xCheck]>0) {
toReturn = TRUE
}
}
}
return(toReturn)
}
# Main loop
for(i in 1:maxSettlers) {
steps = 1
xPos = sample(1:areaW, 1)
yPos = sample(1:areaH, 1)
if(i <= numbHomesteaders) {
# Seed it with homesteaders
areaMatrix[xPos,yPos] = 1
} else {
if(areaMatrix[xPos,yPos]==0 & hasNeighbor(xPos,yPos,areaMatrix)) {
areaMatrix[xPos,yPos] = 1
} else {
spotFound = FALSE
outOfBounds = FALSE
while(!spotFound & !outOfBounds & (steps areaW) | (xPos < 1) | (yPos > areaH) | (yPos < 1)) {
outOfBounds = TRUE
} else if(hasNeighbor(xPos,yPos,areaMatrix) ) {
areaMatrix[xPos,yPos] = steps
spotFound = TRUE
}
}
}
}
}
image(areaMatrix, col=rev(rgb(seq(0.01,1,0.01),seq(0.01,1,0.01),seq(0.01,1,0.01))))
# I think this version looks nicer!
# areaMatrix[areaMatrix !=0] = 1
# image(areaMatrix, col=rev(rgb(.5,0,seq(0.2,1,0.2))))